Role:
Sole DeveloperEngine:
s&boxProject Started:
July 2024Platforms:
PCDevelopment Time:
6 monthsGhoul Grounds was originally created by myself in just a month for Facepunch's s&box Tech Jam - where it ended up winning "Best Satisfaction" and £2500, out of 100+ entries.
I then spent around 5 months preparing a large update for which included networked multiplayer co-op, new animations & art, character customization, world expansion and more.
It's update trailer premiered in a s&box community game showcase to promote the update, where it has since received a lot of positive feedback and attention.