Role:
Sole DeveloperEngine:
UnityProject Started:
February 2015Platforms:
PCDevelopment Time:
3 monthsWith permission to use the assets of the original Stranded 2 creator, I set out on one of my first attempts at a networked multiplayer survival game with procedurally generated islands. It was in development for around 3 months before I finally decided to move on to other projects.
A decent amount of the game was completed and even had an IndieDB page created for it, but ultimately just ended up getting scrapped in favor of more original content.